answer

8/31/2014
86 notes Permalink

Were the "sexy" Jace and Sarkhan you were photagraphed with at the party fans or hired by WotC. If they were hired - you know that's the kind of things that turn potential female players away from the game, right?

markrosewater:

The only cosplayers hired by Wizards were the five members of the clans. Everyone else at the party was cosplaying because they wanted to.

You slut shaming cosplayers is what turns us against people. WotC does an AMAZING job representing powerful, diverse, strong women (wearing practical things). Also, genderbending characters like they did, usually involves making the character more feminine/sexy but it’s totally up to the cosplayer to wear something they feel comfortable in, if it’s sexy, so be it.

You don’t know what you’re talking about.

photo

8/31/2014
36 notes Permalink

steveargyle:

Though I don’t usually do Diamondillium alterations at events, because lines, Ascended Minion 17 (37) has certainly earned a little special treatement.  :)

Proudly mine!

steveargyle:

Though I don’t usually do Diamondillium alterations at events, because lines, Ascended Minion 17 (37) has certainly earned a little special treatement.  :)

Proudly mine!

photo

8/30/2014
20 notes Permalink

Hey guys. My website for art/cosplay is finally up and running! Here you can find out more about me, my past cosplays, current work, my various portfolios, an in-progress shop, and links to some of my favorite cosplay tutorials! Come check it out!http://valkyriestudios.net/

Hey guys. My website for art/cosplay is finally up and running! Here you can find out more about me, my past cosplays, current work, my various portfolios, an in-progress shop, and links to some of my favorite cosplay tutorials!

Come check it out!

http://valkyriestudios.net/

photoset

8/30/2014
37 notes Permalink

cptairbubbles:

Chandra! I got free stuff! See me at the wizards party! =)

My friend Arielle, looking awesome as always ar PAX

fawnbro:

real reasons bisexual women are more likely to end up in long-term relationships with men:

  1. huge amounts of societal pressure to be heterosexual or at least hetero passing
  2. rewards, both legal and social, of heterosexual marriage
  3. fear of coming out as bisexual, except in…
answer

8/29/2014
2 notes Permalink

Where are you that youre so lonely? Nothing to do?

Just started my first year of college. I dunno, I’m just bad at interacting with people and making friends and I’m more comfortable in front of a screen. I miss home and awesome food and good transportation and my friends/boyfriend. It’s just a hard transition for me.

text

8/29/2014
2 notes Permalink

Homesick and lonely.

gamer dweebs: if you don't like the game, why don't you just make your own version? That way I can ignore it, downvote it, talk shit about it, roll my eyes when people talk about it, refuse to play it, badmouth the person who made it, steal it, play five minutes of it, write a passive aggressive jemble review about it, then pretend it was some infallibly neutral and objective invisible hand of the market that caused it to fail, then use it as an example of what happens when people don't do what I want
text

8/29/2014
1 note Permalink

I wish I was at PAXXX…. Silly going to college in another state. :(

link

8/29/2014
293 notes Permalink

grazzlebrand:

image

Wowee, check out this bad ass over here.

With his claw hands, and nerd horns! I bet you you want to own this guy, don’t you? You’re seeing this and thinking: “oh man, such demon. I need this. If only I had some way to potentially get this for free!” Well. if that is what you thought to…

Grizzzle-b!

“3 percent of the decision-making in media comes from women. That means 97 percent of how women are portrayed is decided on by men.”

Independent Lens, PBS
“Wonder Women! The Untold Story of American Superheroines” (via ihopeyoucontinue4ever)

It also means that 97 percent of how men are portrayed in media are decided on by men. Something to remind MRAs and their ilk of when they complain about the stereotype of men as inept slobs, bad fathers, etc in media and advertising.

Men have the power. So when we men are shat on by the powers that be you don’t get to try and blame women for that.

(via karethdreams

(via wilde-is-on-mine)

(via nerdymouse)

mdthwomp:

Unfriendly reminder that in America it’s reasonable to say an unarmed black kid deserved to be shot six times because he might have robbed a convenience store, but a white kid shouldn’t be kicked off the high school football team just because he violently raped a girl.

(via nerdymouse)

iwriteaboutfeminism:

Police brutality in Ferguson costs taxpayers millions.

(via nerdymouse)

photo

8/29/2014
366 notes Permalink

howtonotsuckatgamedesign:

HUGE new article on gender design. A complete guide to creating gender in games, how to signifiy gender, how it is read, common traps and fixes.This is the table of contents with direct links, if you want to jump to specific sections:
Chapter 1 – Working With Gender1.1 Gender Identity – Creating empathy and kinship1.2 Advocacy – Challenging current gender norms1.3 Gender As Shorthand – Establishing complex contexts instantly1.4 Tease – Catching the player’s eye and providing titillation
Chapter 2 – Gender Signifiers2.1 Gender Indexes – biological gender signifiers2.2 Gender Symbols – cultural gender signifiers2.3 Symbolic Creativity – characters presenting their gender2.4 Character Canvas – the available space for gender signifiers
Chapter 3 – Gender Avatars3.1. Context – When the story or scenario deals with questions of gender.3.2. Scarcity – very few or just one character from a specific gender present.3.3. Theme – When everything about a character is about their gender.3.4. Regendering – When a concept gets presented with a new gender.3.5. Fragmentation – When gender signifiers are presented standing alone.3.6. Dissonance – When gender signifiers feel out of place.
Chapter 4 – Inequality By Design4.1. Cisgenderism And Heterosexism – The expectation to be cisgender and straight.4.2. Androcentrism – The expectation to be a man.4.3. Infantilization – Taking agency away.4.4. Gender Allocation – Who gets which gender and how much of it.4.5. Stylization – Gender segregated art styles.4.6. Sexualization – Making someone sexual in nature.4.7. Sexual Objectification – Sexual exploitation and assault.4.8. Misogynistic Cisgenderism and Heterosexism4.9. Gender Violence – Gender-based violence and rape culture.
Chapter 5 – Gender Conscious Design5.1. Owning Up – If you want to do androcentric games, own it.5.2. Inclusive Design – Making games for every gender.
AppendixResourcesChange LogI will from time to time within the next days also post rebloggable quotes and direct links to sections as well.

For later reference.

howtonotsuckatgamedesign:

HUGE new article on gender design. A complete guide to creating gender in games, how to signifiy gender, how it is read, common traps and fixes.

This is the table of contents with direct links, if you want to jump to specific sections:

Chapter 1 – Working With Gender
1.1 Gender Identity – Creating empathy and kinship
1.2 Advocacy – Challenging current gender norms
1.3 Gender As Shorthand – Establishing complex contexts instantly
1.4 Tease – Catching the player’s eye and providing titillation


Chapter 2 – Gender Signifiers
2.1 Gender Indexes – biological gender signifiers
2.2 Gender Symbols – cultural gender signifiers
2.3 Symbolic Creativity – characters presenting their gender
2.4 Character Canvas – the available space for gender signifiers


Chapter 3 – Gender Avatars
3.1. Context – When the story or scenario deals with questions of gender.
3.2. Scarcity – very few or just one character from a specific gender present.
3.3. Theme – When everything about a character is about their gender.
3.4. Regendering – When a concept gets presented with a new gender.
3.5. Fragmentation – When gender signifiers are presented standing alone.
3.6. Dissonance – When gender signifiers feel out of place.


Chapter 4 – Inequality By Design
4.1. Cisgenderism And Heterosexism – The expectation to be cisgender and straight.
4.2. Androcentrism – The expectation to be a man.
4.3. Infantilization – Taking agency away.
4.4. Gender Allocation – Who gets which gender and how much of it.
4.5. Stylization – Gender segregated art styles.
4.6. Sexualization – Making someone sexual in nature.
4.7. Sexual Objectification – Sexual exploitation and assault.
4.8. Misogynistic Cisgenderism and Heterosexism
4.9. Gender Violence – Gender-based violence and rape culture.


Chapter 5 – Gender Conscious Design
5.1. Owning Up – If you want to do androcentric games, own it.
5.2. Inclusive Design – Making games for every gender.


Appendix
Resources
Change Log

I will from time to time within the next days also post rebloggable quotes and direct links to sections as well.

For later reference.

text

8/29/2014
307 notes Permalink

cipater:

In no fewer than 500 words, please describe ways in which feminism has ruined a game that you like. Please cite examples and be descriptive. Provide evidence that feminism was directly to blame for the negative impact that it has had on this game. I prefer MLA-style citations. Please do this for no fewer than (3) games that have been negatively affected by said feminism.

Because I can’t think of a single goddamn one.